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Contest Prize


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Contest Prize


ONE GRAND PRIZE

BLAST OFF Your Indie Game to Next Level!

  • 10,000 New Installs of Your Game acquired through mobile app install ad campaigns powered by Appodeal
  • 1-on-1 Mentorship with and Introductions to Mobile Gaming Publishers and Industry Experts
  • Spot at the Indie Prize Showcase
  • Free Access and Accommodation for two to Casual Connect
  • Exposure to 50,000+ People on Appodeal's website, newsletter and social media
  • Earn Top Ad Revenue powered by Appodeal

(PRIZE VALUED AT $6,000)


TEN FINALISTS

  • Publicity from Contest to expose your game to tens of thousands of new players
  • Publishing Opportunities with mobile gaming publishers
  • Earn Top Ad Revenue powered by Appodeal
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The Contest


The Contest


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1. ENTER YOUR MOBILE GAME!

2. Ten Finalists Get Chosen

3. Public Votes For Top 3 Favorites

4. One Game Developer Wins!

5. Winner's Game Blast Off to Next Level!

 

Win 1-on-1 Mentorship with Mobile Gaming Publishers and Industry Experts

 

Meet The Mentors

 
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Stephan Ansari

Commercial Manager at Miniclip

Stephan is Commercial Manager at Miniclip working on a variety of partnership opportunities with game developers around the world. Prior to joining Miniclip, Stephan held senior positions with InMobi and Glu Mobile in a career spanning 15 years of mobile games.

 
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Jurriaan van Teunenbroek

Head of Games at Orange Games

Twenty five years ago he turned on his first game computer and from this moment on the game never ended. What started as having some fun turned into a serious business.

In 2001 Jurriaan van Teunenbroek (1978) founded the company that in 2006 created the Youda Games brand. When Youda Games was launched it became a worldwide player in the casual games industry in a very short period of time.

In 2015 Youdagames merged into the bigger OrangeGames. OrangeGames became an entertainment company with its origin in gaming. Focussing on Gaming, Publishing, Distribution and Ad Monetization. OrangeGames is an international company with more than 400 employees and offices all over the world.

As a Head of Games within OrangeGames Jurriaan gets his challenges in coordinating the teams and creative processes to make top game titles and finding new markets to sell the products.

The best lesson learnt so far: You do not develop a game for one person, you are doing it for millions!

 

Propel Your Game to a New Stratosphere of Popularity